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Ban & Errata

The official banned list and errata from the Comprehensive Rulebook 8.0, Appendix B.

Rulebook 8.0 (PDF)

Cards as they appear in the Alpha Clash Trading Card Game may not represent the correct text, characteristics, and intent of that card design. For the exact wording of a card, reference the official card database at alphaclashtcg.com. However, mistakes do happen, and clarification and/or rewording, and banning cards is necessary to facilitate an enjoyable experience and fair gameplay. Banned cards are not allowed in competitive play for Tiered 1-4 events. The adjusted text of a card is known as an errata. For the cards listed below, ignore the written text as shown on the card and apply this adjusted phrasing. Errata text replaces any outdated text (for the card in the indicated printed set) and represents the correct wording and intent of the card. Finally, in an effort to reduce the reliance on this Appendix, future sets may include reprints of the cards listed below WITH their errata text applied.

Source: Alpha Clash TCG Comprehensive Rulebook 8.0, Appendix B. Effective with Rulebook 8.0. No separate effective dates and no Limited list are given in the rulebook.

Banned cards

Not allowed in competitive play for Tier 1–4 events.

  • Energy Explosion (AC1-120)
  • Incoming Support (AC1-021)
  • Morale Boost (AC1-066)
  • Power Overflowing (AC1-039)
  • Streaks Inbound (AC1-093)

Errata

Ignore the printed text and apply the wording below.

Earthly Barricade

AC1-069

Counter - Attack: Choose target Clash card you control. Prevent the next two clash damage that would be dealt to it this turn, then your Contender gains two health.

T-Bone, the Vindictive

AC1-076

Counter - Play: You may only activate this effect when an opponent plays a Clashground. You may send this card to Oblivion. If you do, return the Clashground being played to its owner's hand. It does not enter play.

Incoming Support

AC1-021

You may only play this card if your Contender is a black (Alpha Hunter).

Target Contender or Clash card you control gets +2/+2 until end of turn, then you may draw one card.

Energy Explosion

AC1-120

You may only play this card if your Contender is a red (Alpha).

Target Contender or Clash card you control gets +2/+2 until end of turn, then you may draw one card.

Machina, Savage Striker

ST2-006

25: Once per turn, during your Primary Phase, you may engage this card and send a non-token, non- Trap Accessory you control to Oblivion. If you do, deal two damage to target Contender or Clash card, then draw one card. 15: Whenever an Accessory you control is sent to Oblivion from play, target Clash card you control gets +1/+1 until end of turn.

War, Legion Commander

AC2-098

30: Clash cards you control get, "Trigger - Attack: If this is the second attack you have declared with a Clash card this turn, draw one card.”

10: Clash tokens you control get +1/+0 and Breakthrough.

Whistler (AC3-049)

Attach: ⯁

Whenever the attached Clash card attacks, you may engage this card. If you do, choose target Clash card you don't control. Until your next turn, that Clash card must attack target attached Clash card if able.

If the attached Clash card is an [Avenging Guy] it gets +2/+2.

Evil Expedition

AC3-051

No specific resource cost required.

Torque, Fury’s Embrace

AC3-124

Exclusive

This card gets +X/+0, where X is equal to the amount of non-clash damage dealt this turn.

Once per turn, during your Primary Phase, you may engage this card. If you do, deal damage to target Clash card equal to this card’s attack power.

Warcry, Faithful Protector

ST3-007

Exclusive

Engaged Clash cards you control get +0/+1.

Counter – Attack: After an opponent declares an attack, you may engage and exhaust this card. If you do, prevent all clash damage target attacking Clash card would deal this turn. Until the end of your next turn, that Clash card gets -X/-X, where X is that card’s initial resource cost.

Guardian’s Defense

ST3-009

Attach: ⯁

Attached Clash card gets +0/+1. Counter – Play: Engage and exhaust attached Clash card. If you do, target Clash card you don’t control can’t attack this turn.

This Weapon can only be attached to a [Warcry] Clash card.

Purging Heat

AC4-023

Counter – Attack: Discard a non-Clash card from your hand. If you do, target opponent reveals their hand. Choose a non-Clash card. That player discards that card.

Shadowlash

AC4-027

Attach: ⯁

Attached Contender gets, “Counter – Attack: Engage this Contender. If you do, target attacking Clash card loses all effects and abilities until end of turn.”

This Weapon can only be attached to a [Shadowlight] Contender.

Earth Gem

AC4-026

Attach: ⯁ ⯁

Attached Contender gets, “During your Primary Phase, you may engage this Contender. If you do, until end of turn, target Clash card gets +1/+0 for each card in your hand. Then send the attached [Earth Gem] to Oblivion.”

This Weapon can only be attached to a [Kilimanjaro] Contender.

Torque, Retaliating

AC4-131

If this card deals clash damage to a Contender, you may deal three damage to another target Clash card you control. If that Clash card is defeated by this effect, you may deal X damage to target Clash card or Contender, where X is equal to the defeated Clash card’s initial resource cost.

Haven, the Resourceful Helper

AC1-055

Trigger – Enter: If you control another [Earth] Clash card, you may draw a card.

Moxie, Preparing for Combat

Trigger – Enter: If you control a Weapon, you may draw a card.

Augmented Reality

AC3-087

You may only play this card if your Contender is a blue [Rogue]. Choose one – -Clash cards target player controls get +0/+2 until end of turn, then that player draws two cards. -Clash cards target player controls get -2/-0 until end of turn, then that player diminishes two cards.

Trugg, Unruly Scavenger

AC5-019

Affiliation is Discarded.

Zhao Li, Reconnaissance Agent

AC5-079

Exclusive

The first time a non-relic Accessory is played or set into your Accessory Zone on your turn, [Earth] Clash cards you control get +1/+1 until the start of your next turn.

Whenever you activate a non-Ambush Trap card, draw a card.

Death, the Dreadful

RK4-005

Affiliation is Harbinger.

Avenging Guy, Trying to Help

ST5-003

Incorrect card name (Avenging Guy).

An Accelerator of Sorts

AC5-112

Attach: [Blue Resource]

Attached Contender gets, “Once per turn, during your Primary Phase, you may engage attached [An Accelerator of Sorts]. If you do, put target (Alpha symbol) or (Harbinger symbol) Clash card you control into your Resource Zone engaged. If you do, you may reveal an (Alpha symbol) or (Harbinger symbol) Clash card without Unrivaled from your hand that has an initial resource cost less than or equal to the targeted Clash card and put it into play. It gets Observant until end of turn."

This card can only be attached to an [Alpha Aster] Contender.

Alpha Aster, the Omnipotent

AC5-090

30: If the Portal is open, this Contender gets +1/-1.

Engage: The next [Alpha symbol] or [Harbinger symbol] non-token Clash cards you control entering play that is ... Black gets, "Trigger - Enter: You may banish up to one card in each players' Oblivion." Green gets, "Trigger - Enter: You may put target card in an Oblivion second from the top of its owner's deck." White gets, "Trigger - Enter: Foretell two cards." Blue gets, "Trigger - Enter: You may return a Clash card with initial resource cost less than or equalto this card from your Banished Zone to your hand." Red gets, "Trigger - Enter: Draw a card, then discard a card."

When an (Alpha symbol) or (Harbinger symbol) Clash card you control is defeated or sent to Oblivion on an opponent’s turn, if the Portal is open, draw a card. This ability triggers only once per turn.

Bombardment

AC6-033

Was printed as a Relic – Accessory. It is a Basic – Action.

Dragon Helm

AC4-156

Safeguard, Unrivaled

Attach ([Khagan]): GG

Attached Contender gets Safeguard.

[Khagan] Clash cards you control can’t be sent to Oblivion by opponents’ card effects.

The attached card gets Safeguard and, “Engage: Exhaust an attached [Dragon Helm]. If you do and have an attached [Dragon Helm], [Fire Mace], [Flame Shield], and [Dragonscale Armor], create a 10/10 green (Alpha) Eternal Dragon Clash token with Breakthrough, Exclusive, and Flight”.

Zephyrstrike

AC6-096

Was printed as a Relic – Accessory. It is a Weapon – Accessory.

Ambush Site

AC7-141

[(Alpha Hunter)]

(Alpha Hunter) cards you control get, “Trigger – Attach: This card gets +1/+1 until the end of the next clash.”

Trigger – Enter: If an opponent’s Clashground left play this turn, you may attach a weapon with a cost of two or less to target card without paying it’s attach cost.

Hooves of Havoc

AC7-099

[Windhoof]

Attach: W

Attached card gets +1/+0 and, “Trigger – Victory: Reveal the top card of your deck. You may engage an attached [Hooves of Havoc]. If you do, put the revealed card into your hand. Otherwise, you may put the revealed card on the bottom of your deck.

When you play or activate an [Arrow], the attached card gets +1/+0 until the end of the next clash.

Haven, Bountiful Collector

AC1-094

[Blue], [Earth]

You may only play one [Haven, Bountiful Collector] per turn.

Trigger - Enter: You may put one card from your hand into your Resource Zone engaged.

Trigger - Defeat: Return target non-Trap Accessory from your Oblivion to your hand.

Morac, the Devourer

AC3-011

Ambush

Counter - Attack: You may pay ◆◆. If you do, put this card into play from your Accessory Zone. If the Portal is open, you may pay ◆ instead.

Trigger - Enter: You may search your deck for a non-[Morac] non-Unrivaled (Discarded Symbol) Clash card with initial resource cost of three or less, reveal it, and add it to your hand. Then shuffle your deck.

If this card would deal clash damage to an (Alpha symbol) Clash card, it deals double that damage to that Clash card instead.

LINN, the Nanite Assassin

AC3-092

Exclusive

Trigger - Enter: Target opponent diminishes one card. Then, you may put one Bounty Counter on target Clash card you don't control.

At the end of your turn, if one or more Clash cards with Bounty Counters were defeated this turn, you may put target non-Exclusive Clash card with an initial resource cost of two or less from any Oblivion into your Clash Zone.