The Awakening · Character
Shadowlight

Before becoming an Alpha, Archie Mizzuno lived a quiet life as a karate instructor. After awakening the power to shift between shadow and light, he was forced to confront abilities unlike anything the world had seen before. In the TCG, Shadowlight changes between his light and dark forms to access different strengths and abilities, allowing him to stay unpredictable and difficult to overcome.
Character file
- Era
- The Awakening
- Affiliation
- Alpha
- Home world
- Earth
- Contender color
- White
- Contender versions
- Shadowlight, Bright Beacon
- First card
- The Awakening (Set 1), 2023
- Contender debut
- Genesis Returns (Set 4), 2024
- In the TCG
- 16 unique cards: The Awakening (Set 1), Clashgrounds (Set 2), Unrivaled (Set 3), Genesis Returns (Set 4), Spoils of the Forgotten
- Card art by
- Sonderflex, Leandro Raimundo, Kyle Petchock, René Allan Nielsen
- In the news
- Progenitor's Gambit: USA 2026 Recap · July 13, 2026
Progenitor’s Gambit Returns: USA & Philippines National Championships · April 10, 2026
In the TCG
Shadowlight cards
How Shadowlight plays
- Shadowlight, Bright Beacon (AC4-060 · White Contender, 1/0): This Contender starts the game on this side. 25: During your Primary Phase, you may pay ⯁. If you do, flip this card. When you flip to this side, switch target Clash card's attack and defense power until end of turn. [Shadowlight] Clash cards you control get, "This Clash card can't be the target of an attack unless the attacking player pays one resource of any color." 15: Once per turn, during your Primary Phase, you may engage this card. If you do, flip this card.
- Shadowlight, Darkness Overwhelming (AC4-018 · Black Clash, cost 5, 2/3): Exclusive Trigger - Enter: Until end of turn, Clash cards your opponents control can't have their attack or defense power increased by card effects. Each other Clash card's initial attack and defense becomes 2/2. This card gets +1/+0 for each Clash card your opponents control with attack or defense power lower than their initial attack or defense power.
- Shadowlight, Luminescent Stalker (AC4-072 · White Clash, cost 3, 2/2): Exclusive Whenever a Clash card an opponent controls is defeated during your Primary Phase, you may flip your Contender. This effect triggers only once per turn. Clash cards your opponents control get -2/-0.
- Shadowlight, Umbral Agent (AC4-019 · Black Clash, cost 1, 1/1): During your Primary Phase, you may pay ⯁. If you do, return this card from your Clash Zone to your hand. If the Portal is open, this card can't be returned to your hand from the Clash Zone.
- Shadowlight, Recovering (AC4-075 · White Clash, cost 5, 5/5): Trigger - Attack: Until end of turn, other (Alpha symbol) Clash cards you control get Recover 1. (Whenever that Clash card deals clash damage, your Contender gains one health.)
Card text from the official card database. See the Card Gallery for every printing.






