The Awakening · Character

Haven

Haven art

Able to create and control a pocket dimension of her own, Haven fills the strange dimension with tea parties, toys, and the comforting imagination of childhood. Through her Heart Heroes Backpack, she can instantly open pathways into the dimension, making her abilities as unpredictable as they are dangerous. In the TCG, Haven uses Collection Counters and her Heart Heroes Backpack to build toward a unique alternate win condition unlike anything else in Alpha Clash.

Character file

Era
The Awakening
Affiliation
Rogue
Home world
Earth
Contender color
Blue
Contender versions
Haven, Biding Time
First card
The Awakening (Set 1), 2023
Contender debut
Clashgrounds (Set 2), 2023
In the TCG
16 unique cards: The Awakening (Set 1), Clashgrounds (Set 2), Genesis Returns (Set 4), Equilibrium (Set 5), Spoils of the Forgotten, Spoils of the Vault
Card art by
Sonderflex, Kyle Petchock, Mayank Kumar, Rob Henderson
Products
Kids Being Kids (store-exclusive comic)
Featured deck
Haven, Biding Time (1st, Pro Tour: North America 2026)
In the news
North American Pro Tour Recap · October 8, 2026
Alpha Clash Online League – Season 2 Recap · July 2, 2026
Clash Report: Vault Release Week & Rules Updates · June 22, 2026

All characters   More from The Awakening

In the TCG

Haven cards

How Haven plays

  • Haven, Bountiful Collector (AC1-094 · Blue Clash, cost 2, 1/2): Trigger - Enter: You may put one card from your hand into your Resource Zone engaged. Trigger - Defeat: Return target non-Trap Accessory from your Oblivion to your hand. You may only play one [Haven, Bountiful Collector] per turn.
  • Haven, the Resourceful Helper (AC1-055 · White Clash, cost 1, 1/2): Trigger - Enter: You may draw one card.
  • Haven, Biding Time (AC2-074 · Blue Contender, 0/1): 20: You may start the game with a Relic with an initial resource cost of two or less in your Accessory Zone. During your turn, whenever this Contender loses health, you may put one Collection Counter on target Relic you control. This ability triggers only once per turn. 12: At the start of your turn, choose an opponent. That opponent reveals a card at random from their hand, then puts that card on the bottom of their deck.
  • Haven, Hiding in Plain Sight (AC1-051 · White Clash, cost 2, 1/2): Trigger - Enter: Choose one — - Your Contender gains two health. - Draw one card.
  • Haven, Taking Risks (AC2-085 · Blue Clash, cost 2, 1/2): Trigger - Enter: Reveal the top card of your deck. You may have your Contender lose health equal to that card's initial resource cost. If you do, put two Collection Counters on target Relic you control, then put the revealed card into your hand.

Card text from the official card database. See the Card Gallery for every printing.

Haven, Bountiful Collector (AC1-094)Haven, the Resourceful Helper (AC1-055)Haven, Biding Time (AC2-074)Haven, Hiding in Plain Sight (AC1-051)Haven's Backpack (AC2-122)

Card Gallery