The Awakening · Character
LINN

LINN, short for Linear Intuitive Nanite Network, exists for a single purpose: the elimination of all Alpha threats. Operating without allies or loyalties, she uses her advanced nanite-based body to instantly reconfigure herself into devastating weapons, high-speed vehicles, and countless adaptive combat forms. In the TCG, LINN places Bounties on her targets while diminishing opposing forces, disrupting enemy strategies and dismantling their play patterns with ruthless efficiency.
Character file
- Era
- The Awakening
- Affiliation
- Rogue
- Home world
- Earth
- Contender color
- Blue
- Contender versions
- LINN, Rogue Agent
- First card
- The Awakening (Set 1), 2023
- Contender debut
- Unrivaled (Set 3), 2024
- In the TCG
- 14 unique cards: The Awakening (Set 1), Unrivaled (Set 3), Genesis Returns (Set 4), Equilibrium (Set 5), Spoils of the Forgotten
- Card art by
- Sonderflex, Kyle Petchock, Leandro Raimundo, Leandro Notado
- In the news
- Nexus of Power - Release Week · September 21, 2026
Clash Report: Vault Release Week & Rules Updates · June 22, 2026
In the TCG
LINN cards
How LINN plays
- LINN, the Nanite Assassin (AC3-092 · Blue Clash, cost 1, 2/2): Trigger - Enter: Target opponent diminishes one card. Then, you may put one Bounty Counter on target Clash card you don't control. (They put the top card of their deck into their Oblivion.) At the end of your turn, if one or more Clash cards with Bounty Counters were defeated this turn, you may put target Clash card with an initial resource cost of two or less from any Oblivion into your Clash Zone.
- LINN, Taking Aim (AC4-101 · Blue Clash, cost 3, 2/3): Trigger - Enter: Target player diminishes one card for each Bounty Counter among Clash cards they control. Trigger - Obstruct: Put one Bounty Counter on target Clash card you don't control. This card gets +1/+1 for each Bounty Counter among Clash cards you don't control.
- LINN, Cybernetic Stalker (AC3-090 · Blue Clash, cost 2, 3/2): Trigger - Enter: If there is a Bounty Counter on a Clash card you don't control, draw one card.
- LINN, Rogue Agent (AC3-083 · Blue Contender, 1/0): 30: Clash cards you control may attack ready Clash cards with one or more Bounty Counters on them. 10: Whenever a Clash card you don't control is defeated, if that card had one or more Bounty Counters, that card's controller diminishes two cards. If this is the first time this ability has triggered this turn, (Rogue Symbol) Clash cards you control get +1/+0 until end of turn. (A player diminishes two cards by putting the top two cards of their deck into their Oblivion.)
- LINN, Grim & Measured (AC5-105 · Blue Clash, cost 4, 4/4): Flight Trigger - Enter: Target opponent diminishes three cards. That player may engage a ready resource they control to negate this effect. Trigger - Victory: Target opponent diminishes a card.
Card text from the official card database. See the Card Gallery for every printing.






